clue-fall is a progressive shared-screen guessing game. Five clues describe one answer, but the available score falls from five points to one as each new clue appears.

Open /clue-fall/ on a TV, projector, laptop, or large display. Players scan the standard room QR code to open /clue-fall-c/, choose a screen name, and select Easy, Medium or Hard from the display or any joined controller.
Easy is aimed at children, with 40 familiar puzzles, four answer choices and 15 seconds per clue. Medium has 30 puzzles, five choices and 12 seconds. Hard has 30 expert puzzles, six choices and 10 seconds. The hardest clue appears first and is worth 5 points, reducing to 4, 3, 2 and finally 1 point.
The game includes 100 hand-written puzzles and 500 progressive clues across ten balanced categories: Movies, Famous Faces, Around the World, Science & Nature, History, Books & Characters, Music, Sport, Food & Drink, and Things & Technology. Easy contains three non-repeating rounds of 15, 15 and 10 puzzles; Medium and Hard each contain two rounds of 15. Scores carry through the selected mode, and a new series reshuffles that mode's puzzles.
The viewer owns the clue timer, answer validation, eliminations, scoring, puzzle order, and leaderboard. Controllers send join, start, and guess intents with rc.sendFunctionCall, then receive player-specific snapshots. Player identities are saved locally so reconnecting phones recover their score, eliminated answers, and current clue.
The viewer includes the standard RCWeb room QR panel plus a QR modal for narrow portrait screens. Its responsive layout supports 1920x1080 and 960x540 landscape displays as well as 1080x1920 and 450x960 portrait displays. A lean-paint mode removes gradients, shadows, and animations on older Tizen displays or when ?lean=1 is present.